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2017 video game

2017 video game

Ark: Survival Evolved
ArkSurvivalEvolved.png
Programmer(south) Studio Wildcard[a]
Publisher(s) Studio Wildcard
Director(s)
  • Jesse Rapczak
  • Jeremy Stieglitz
Producer(s)
  • Navin Supphapholsiri
  • Dave Loyd
Designer(s)
  • Craig Dark-brown
  • Kayd Hendricks
Composer(s) Gareth Coker
Engine Unreal Engine 4
Platform(due south)
  • Linux
  • Microsoft Windows
  • macOS
  • PlayStation 4
  • Xbox One
  • Android
  • iOS
  • Nintendo Switch
  • Stadia
Release
  • Linux, Windows, macOS, PS4, Xbox I
  • Baronial 29, 2017
  • Android, iOS
  • June 14, 2018
  • Nintendo Switch
  • November thirty, 2018
  • Stadia
  • September i, 2021
Genre(s) Action-adventure, survival
Mode(s) Single-histrion, multiplayer

Ark: Survival Evolved (stylized as ARK ) is a 2017 action-hazard survival video game adult by Studio Wildcard. In the game, players must survive being stranded on one of several maps filled with roaming dinosaurs, fictional fantasy monsters and other prehistoric animals, natural hazards, and potentially hostile human players.

The game is played from either a tertiary-person or first-person perspective and its open world is navigated on human foot or by riding a prehistoric animal. Players can use firearms and improvised weapons to defend confronting hostile humans and creatures, with the ability to build bases every bit defense on the footing and on some creatures. The game has both unmarried-player and multiplayer options. Multiplayer allows the option to form tribes of members in a server. The max number of tribe mates varies from each server. In this mode all tamed dinosaurs and building structures are usually shared between the members. There is a PvE mode where players cannot fight each other.

Evolution began in October 2014, where information technology was first released on PC as an early access title in the middle of 2015. The evolution team conducted enquiry into the concrete appearance of the animals, but took creative license for gameplay purposes. Instinct Games, Efecto Studios, and Virtual Basement were hired to facilitate the game'south development. The game was released in Baronial 2017 for PlayStation iv, Xbox One, Microsoft Windows, OS 10 and Linux, with versions for Android, iOS, and Nintendo Switch in 2018, and a version for Stadia in 2021.

Ark: Survival Evolved received generally mixed reviews, with criticism for its "punishing" difficulty, reliance on grinding, and operation issues, particularly on the Nintendo Switch version.[ii] Several expansions to the game have been released every bit downloadable content. The game begot two spin-off games in March 2018—virtual reality game Ark Park and sandbox survival game PixArk—and two companion apps: A-Calc in Oct 2015, and Dododex in Baronial 2017.

Gameplay [edit]

Ark: Survival Evolved is an action-adventure survival game set in an open globe environment with a dynamic day-night cycle and played either from a third-person or first-person perspective. To survive, players must establish a base, with a fire and weapons; additional activities, such every bit taming and feeding dinosaurs, require more resources.[three] The game'south world, known as the "Ark", is approximately 48 km2 (19 sq mi) in size:[four] there is approximately 36 km2 (14 sq mi) of state with 12 kmtwo (4.half-dozen sq mi) of body of water.[5]

At that place are currently 176 creatures that populate the world of Ark. In the early versions of the game, nearly all creatures were real dinosaurs and other prehistoric creatures, withal, as the storyline progressed, mythical creatures such equally the wyvern, griffin, golem, and phoenix were added. As expansions were released, completely original creatures, such equally the Karkinos and the Velonasaur besides made their manner into the game as well as original robotic creatures such as the Enforcer and Scout.

Ane of the primary game mechanics of the game is taming creatures. The majority of creatures can exist tamed past the player, though some, such as Meganeura or Titanomyrma, cannot. The taming method varies creature by creature. Near creatures are "violent" tames, meaning the players must knock the beast out using tranquilizer projectiles like tranq darts or by using blunt weapons, such as a club. Oftentimes players volition need to keep the dinosaur sedated for the duration of the tame. Some dinosaurs take longer than others to tame, therefore require more narcotics. Players are able to utilise narcoberries, or craft narcotics from narcoberries and spoiled meat. Once knocked out, the thespian must feed the beast their preferred nutrient, such equally berries for herbivores or raw meat for carnivores. Unlike foods aid tame animals at varying speeds. Most creatures tame well-nigh effectively — and quickest — with a food chosen Kibble, which is an detail crafted using eggs from another creature. Some creatures can also be tamed passively, by approaching them and carefully giving them food. Once a creature is tamed, it will follow the commands of the player who tamed them. Also, nearly creatures tin can exist ridden, and therefore allow the player to utilize the creature's abilities, such every bit flight or fast underwater movement.[3] When riding atop certain creatures, players may nevertheless be able to use weapons. They can also be used to deport items, and players can effect offensive and defensive commands to them; for example, a pack of Utahraptors can be assigned to defend the base, or a group of Triceratops tin can be ordered to assail an enemy's base of operations.[3] Some of the larger creatures, such as a Brontosaurus or Mosasaurus, can have a building platform placed on their dorsum, giving players a mobile, though small, base.[half-dozen] The game also features various other animals, such as the dullard, saber-toothed tiger, woolly mammoth, Meganeura, Titanomyrma, and Doedicurus.[5] Every animate being in the game has living ecosystems and predator hierarchies.[7]

Players must keep track of various meters, such as health, stamina, oxygen, hunger, thirst, and "weight", or how much they tin can acquit. Should players take impairment, their health meter will gradually regenerate if they have consumed the necessary nutrient, or if they craft items that regenerate the wellness meter at a faster step. Otherwise, a histrion's wellness meter will gradually regenerate slowly over fourth dimension.[eight] Players can gain feel through harvesting materials, crafting, killing, or discovering explorer notes. Once the player has obtained plenty experience, they will gain a level point, which tin be spent improving one of the player'south stats, which include max wellness, max stamina, max oxygen, max food meter, max water meter, max carry weight, melee damage, move speed, and crafting speed. Equally of June 2020, the maximum actor level is 105, an additional 60 levels to be gained by defeating end-game bosses, 5 acquired past levelling upwardly a chibi (corrective pet obtain through an in-game event) and 10 actress levels through obtaining all of the explorer notes throughout the base game and all the DLC. Tamed creatures can also proceeds feel and level points, which tin be spent on similar stats. Creatures spawn into the game at levels ranging from 1 to 150, and, when tamed, can gain upwardly to 75 more levels by gaining experience. There are likewise dinosaurs which tin exist tamed at a higher level, the tek dinosaurs. These spawn at a maximum level of 180. At that place are specific varieties of creatures, for instance, the Rock Drake, or the Wyvern variants, which are able to spawn up to level 190, merely they are untameable in the wild, and instead must exist hatched from their corresponding egg.

Players tin build structures throughout the world. To build a base, players must learn structure components—such equally floors, doors and windows built with the resources littered throughout the world—which are earned as they progress and gain levels, so collect the necessary materials to make them. These components tin can then be crafted and placed in the world. Players can create any structure, as long as they accept the logistics and resources; the structural integrity of the building is compromised when the pillars and foundations are destroyed.[3] Structures tin can be built from various tiers of materials, with better tiers providing more protection, simply costing more resources to create. Players start out past creating thatch structures, and then moving on to wood, stone, metal, and finally tek, a futuristic and belatedly-game material. There are also glass structures that can exist used to gain a greenhouse effect on plants grown within. Adobe structures block heat from exterior for an ideal temperature in the building. Players tin also craft items in the game, such as weapons, past collecting the resources and engineering required for crafting.[9] In addition, players can craft and attach accessories to their weapons, such as a telescopic or flashlight for a pistol or set on rifle.[10]

Development [edit]

Preliminary work on Ark: Survival Evolved began in October 2014.[11] Studio Wildcard, the Seattle-based squad behind the game, co-opted Arab republic of egypt-based developer Instinct Games to facilitate development;[12] Efecto Studios and Virtual Basement later assisted evolution.[1] When researching for data most the game'south prehistoric species, the development team read "full general audience books" and online manufactures, and sought assistance from friends who studied in the fields in biological sciences.[five] When creating the species and earth, the team took artistic license for gameplay purposes, although there is an in-game reason that the species take diverged from their historical counterparts.[5] Many of the development squad members were inspired past dinosaur films such as Jurassic Park and The Land Before Time.[13]

The team added features to the game that would appeal to all players, as opposed to specifically players of the survival genre, such as the power to simply explore the isle and compete against large bosses, as a reward for uncovering secrets of the island.[14] They also added an end-game for players to strive towards, as they felt that most survival games lack a final goal. They wanted to "provide a depth and telescopic that allows for the world to not just exist a means to an cease [...] but too a identify to explore", said artistic managing director Jesse Rapczak.[iii]

The game, powered past Unreal Engine 4, contains "tens of thousands" of artificial intelligence entities, according to Rapczak.[vii] Information technology also features support for virtual reality (VR) gameplay; Rapczak, who has almost three years of feel with head-mounted displays, described the game as being designed with VR in heed from the starting time.[7]

The game was initially released through Steam Early Admission for Microsoft Windows on June ii, 2015,[15] before long before the theatrical release of Jurassic Globe subsequently that calendar month. Rapczak said that the game's release was scheduled to take advantage of the "dino fever" that was present with the film's imminent release.[16] The game later on received an Early Admission release for Linux and Bone 10 on July ane, 2015,[12] and through the Xbox Game Preview Plan for Xbox 1 on December sixteen, 2015;[17] a PlayStation 4 version was released on December vi, 2016.[18] The final game launched on August 29, 2017, for Microsoft Windows, PlayStation four, and Xbox I;[18] information technology was originally intended for release in June 2016,[12] just was delayed in April.[19] The game launched with support for Oculus Rift and PlayStation VR,[fifteen] and the Xbox One version was released via the ID@Xbox program.[12] The standard version was released aslope an "Explorer's Edition", which included a season pass with iii expansions, and the "Collector'southward Edition", which included a flavour laissez passer likewise as, a necklace, a map, a notebook, a development squad poster, a wooden chest packaging, and the game's official soundtrack.[20] Android and iOS versions were released on June 14, 2018,[21] and a Nintendo Switch version was released on November 30, 2018.[22] A Stadia version was announced by Google in October 2020, originally scheduled for release in early 2021;[23] it was released on September one.[24] An enhanced version of the game will exist accessible on Xbox Series X and Series Due south, featuring increased details, resolution, and draw distance.[25]

Game modes [edit]

On March 16, 2016, the Survival of the Fittest game way was released in early access as a free standalone game with no microtransactions; information technology was scheduled to fully launch in mid 2016,[19] but was eventually merged back to the main game as the development squad did not wish to monetize on its release, and wanted to ensure that modders tin can apply the development kit of Survival Evolved to create mods for Survival of the Fittest.[26] In that location will exist diverse eSports tournaments of the game mode, with a prize puddle of US$50,000.[27] Players who played Survival of the Fittest earlier information technology was merged dorsum into the main game tin go along to play the game without paying an extra cost, while new players must pay before getting access to it. It will be bachelor for every thespian who purchases the chief game.[26] [28]

On March 25, 2019, game developers announced a new fashion of gameplay: Classic PVP. The new game mode was made available on PC April 2, 2019. The update aims to revert the PVP meta dorsum to the younger days of Ark via clustered servers with limitations such as: no official tribe alliances, limits to tribe size, lack of evolution events, un-tame-able Tek dinos, no access to Aberration and Extinction content, no Tek Engrams and reduced scaling of weapon damage.[29]

Expansions [edit]

On September i, 2016, Studio Wildcard released the paid downloadable content (DLC) Scorched Earth. The expansion includes a new, desert map too as several desert-themed resources and items. It besides features new creatures, some of which are fictional, like the Wyvern and the Rock Elemental (based on the Golem). Some of the new creatures are not tameable, such as the Jug Problems, a fictional grasshopper-like insect equipped with a fluid-storing pouch on its back that stores water or oil. Scorched World has 3 unique weather patterns: Sandstorms radically reduce visibility and drain stamina, Superheat volition drain your water at a much faster rate than normal rut and induce Heat Stroke fairly rapidly, while electrical storms will temporarily shut down electric devices and prevent firearms (and Tek Saddles) from firing.

The release of paid DLC for a game still in early access caused negative reaction among players of the game, resulting in many negative reviews on Steam right afterwards the expansion launch.[30]

On December 12, 2017, the paid DLC Abnormality was released, adding a new underground/conflicting-themed map and 15 new alien/underground themed creatures, such as a feathered dragon like creature known as a Rock Drake, which is capable of turning itself and its passenger invisible. The Reaper, a xenomorph similar fauna with acidic abilities and "chestbuster" similar reproductive wheel. The Ravager, a hairless canine predator that is capable of climbing up zip lines and vines. And the Nameless, chupacabra like creatures that are not tameble only human activity as enemies. The Nameless are hard to kill but they take some weaknesses, a weapon known as a "Charge Lantern" which can fend them off and "Calorie-free Pets" shoulder-mounted creatures that weaken the Nameless. new items are likewise added, such as climbing hooks and glider suits to navigate the hostile terrain.[31] The largest map in terms of playable surface area, Aberration as well immune players to continue the story line of Ark and discover more than of the truth about the Ark worlds.

On Nov six, 2018, the third paid DLC expansion, Extinction was published by Snail Games USA.[32] The expansion takes place on a hereafter, dystopian Earth that has been corrupted by "Chemical element"; various creatures have been infected by this Element and will attack the player regardless of their normal beliefs. The DLC introduced a new mechanic to the game: PVE events in which the thespian must defend either orbital supply drops from space or Element mineral veins for loot and resource, respectively. New creatures are also introduced, both organic and technological, such equally the Gasbags; an evolved tardigrade that tin can inflate itself and smash gas, or take flying. The Enforcer; a robotic lizard that is capable of teleportation. The last bosses of Extinction are called "Titans", powerful, giant, fictional creatures that are several magnitudes larger than whatever other beast in the game, and that can either be killed or temporarily tamed.

On February 25, 2020, the fourth paid DLC expansion, Genesis Part 1 was published by Snail Games USA.[33] This expansion takes identify in a simulation allowing player to travel to 5 mini maps. Each mini map will exist a different biome. The different biomes include an conflicting bog, A large frigid arctic landscape, A very large ocean biome, A large volcanic hell scape, habitation to an active volcano, and the high orbit of outer space itself with depression gravity. The new expansion adds new resources, items, and five new tameable creatures. This includes creatures such every bit the Magmasaur, a bearded dragon fused with magma that tin use burn down-based attacks, too every bit the Ferox, a four armed, lemur-like creature that transforms into a larger, more than ambitious version of itself (similar to a werewolf). During Genesis Part i, players will discover the story with a new AI like companion, HLN-A (Helena). The Genesis DLC adds new missions for players across the simulations that grants graded loots.

The fifth and terminal paid DLC expansion, Genesis Part 2 was teased on November vii, 2020. Information technology was released on June three, 2021.[34]

The map is set aboard the massive Genesis-Ship, a colony send that is traveling through deep space looking for a new habitable planet for humanity. The ship has two rings; on the right side is a regular ring filled with plateaus, mountains, rivers, and waterfalls, providing all necessary resource needed for survival. The left side is a corrupted ring that is a aberrant and twisted conflicting like-region. The expansion features six new tameable creatures, such every bit the Shadowmane, a lion/lionfish hybrid that tin can teleport and can turn itself invisible. The Noglin, a small, alien like-creature that has a divide jaw which is capable of decision-making the minds of survivors and other creatures. And the Stryder, a robotic hoofed animal that has many attachments that can used for harvesting or for combat. New missions, weapons, and structures also appear.

Dissimilar other maps, Genesis: Office two is more than story-oriented, which fallows the actor and HLN-A(voiced by Madeleine Madden) protecting the Genesis ship from Sir Edmund Rockwell (voiced by David Tennant), a mutated survivor who trying to takeover the colony send for his own intentions.

Reception [edit]

Ark: Survival Evolved received "mixed or average" reviews for the Windows, PlayStation 4, and Xbox One versions, while the Switch version received "generally unfavourable" reviews, according to review aggregator Metacritic.[35] [36] [37]

TJ Hafer'south 7.7/10 review on IGN stated that "When I'chiliad having a good time in Ark, I'grand having a really skilful time. The trouble is that those moments are usually 1 part to every nine parts menial grinding and crafting – especially at the afterwards tech tiers. Having to repeat and then much piece of work after failing an attempt at a boss feels far too punishing, and some actually impaired dinosaurs tin take a lot of the claiming and sense of danger out of the many primal locations. Even with all of those quirks, however, I'm still hungry to play more than after the 60 hours I've spent so far. There aren't a lot of survival games that have legitimately held my attention that long."[41]

GameSpot gave the game a half dozen/10, saying: "This outstanding sense of place and mood is offset by the sheer difficulty of everything that you accept to exercise, the spectacular amounts of time necessary to feel fifty-fifty a tenth of what the game has to offering, and the randomness of death constantly destroying everything that y'all have built."[twoscore] Ian Birnbaum of PC Gamer gave the game a score of 72/100, stating it to be "a swollen, grindy mess, simply so packed with options that a better game is subconscious within it."[42]

The Switch version was panned by critics for being notably downgraded in order for it to adequately run on the console, being criticized for its low resolution and frame rate, minimal level of detail, blurry texturing, depression poly models, stability problems, and loading times.[43] Eurogamer likened the port to a "poorly compressed JPEG version of an impressionist painting".[44]

Sales [edit]

Within a month of its early access release on Steam, Ark had sold over one million copies.[45] By August 2016, the game had over 5.5 million sales across both Windows and Xbox Ane, with about 1.5 meg from the Xbox 1 platform.[46]

Co-founder Jesse Rapczak explained that the release of the Genesis expansions was partially due to the unexpected market place success of Extinction and the season pass, and partially due to his conventionalities that the storyline of ARK could exist expanded upon.[47]

Sequel and spin-offs [edit]

Two spin-off games developed by Snail Games' Peacock Studio and Snail Games Us, respectively, were released in March 2018: Ark Park, a virtual reality game, and PixARK, a sandbox survival game.[48] [49]

A sequel, Ark II, was announced at The Game Awards 2020. The game will star Vin Diesel fuel.[50]

Animated series [edit]

An animated series based on the games was announced at The Game Awards 2020. It will characteristic Madeleine Madden, Michelle Yeoh, Gerard Butler, Jeffrey Wright, David Tennant, Zahn McClarnon, Devery Jacobs, Ragga Ragnars, Elliot Page, Karl Urban, Malcolm McDowell, Deborah Mailman, Juliet Mills, Alan Tudyk, Ron Yuan, Russell Crowe and Vin Diesel.[51]

Notes [edit]

  1. ^ Additional piece of work past Instinct Games, Efecto Studios, and Virtual Basement[i]

References [edit]

  1. ^ a b Hillier, Brenna (June 25, 2015). "ARK: Survival Evolved dev forks out $100 to exploit-reporting actor". VG247. videogaming247 Ltd. Archived from the original on Oct 25, 2021. Retrieved October 25, 2021.
  2. ^ Linneman, John (Dec thirteen, 2018). "Ark: Survival Evolved on Switch is cut dorsum to the absolute barebones". Eurogamer . Retrieved February two, 2021.
  3. ^ a b c d e "Fight for Life in Studio Wildcard's ARK: Survival Evolved". Xbox Wire. Xbox. Microsoft. May 15, 2015. Archived from the original on May 17, 2015. Retrieved May 18, 2015.
  4. ^ Rapczak 2015, twenty:20
  5. ^ a b c d Karunakaran, Jathiesh (May 12, 2015). "Oft Asked Questions". Steam. Valve. Archived from the original on June 3, 2015. Retrieved June 3, 2015.
  6. ^ Rapczak 2015, 36:27
  7. ^ a b c Rapczak, Jesse (May 11, 2015). "Ride dinosaurs in ARK: Survival Evolved, coming presently to PS4". PlayStation Blog. Sony Computer Entertainment. Archived from the original on May 15, 2015. Retrieved June iii, 2015.
  8. ^ Rapczak 2015, 41:02
  9. ^ Rapczak 2015, 31:31
  10. ^ Rapczak 2015, 31:51
  11. ^ Rapczak 2015, 7:38
  12. ^ a b c d "Ark: Survival Evolved Available At present for Mac and Linux on Steam Early Access" (Press release). Seattle, Washington: Studio Wildcard. July one, 2015. Archived from the original on July 4, 2015. Retrieved July 3, 2015.
  13. ^ Makuch, Eddie (May 11, 2015). "Xbox One, PS4, PC Getting Open up-World Dinosaur Survival Game: Jurassic Park meets DayZ". GameSpot . Retrieved April 20, 2018.
  14. ^ Rapczak 2015, 38:59
  15. ^ a b "Ark: Survival Evolved – A New Breed of Open-World Dinosaur Adventure is Coming" (Press release). Seattle, Washington: Studio Wildcard. May 11, 2015. Archived from the original on May 31, 2015.
  16. ^ Makuch, Eddie (June 10, 2015). "Awesome-Looking Dino Game, Which Isn't Even Washed, Has Already Generated $10 1000000". GameSpot . Retrieved Apr 20, 2018.
  17. ^ McCaffrey, Ryan (December 9, 2015). "Ark: Survival Evolved Xbox One Footage and Early Admission Details". IGN. Ziff Davis. Archived from the original on December 11, 2015. Retrieved December 10, 2015.
  18. ^ a b Yin-Poole, Wesley (Nov 30, 2016). "Ark: Survival Evolved finally has a PS4 release appointment". Eurogamer. Gamer Network. Archived from the original on December i, 2016. Retrieved December ane, 2016.
  19. ^ a b Makuch, Eddie (April 22, 2016). "Dino Game Ark Passes New Sales Milestone on Xbox One and PC, Full Release Delayed". GameSpot. CBS Interactive. Archived from the original on Apr 25, 2016. Retrieved April 24, 2016.
  20. ^ "Customs Crunch 98: Gold Main Edition". survivetheark.com . Retrieved July thirty, 2017.
  21. ^ Oxford, Nadia (June vii, 2018). "Ark: Survival Evolved Comes to Mobile Next Week as a F2P Game". USgamer. Gamer Network. Archived from the original on July 5, 2019. Retrieved June 8, 2018.
  22. ^ "ARK: Survival Evolved for Switch launches Nov xxx". Gematsu. October 26, 2018. Retrieved October 26, 2018.
  23. ^ Erskine, Donovan (October 21, 2020). "Google Stadia reveals day two lineup of demos". Shacknews. Gamerhub. Archived from the original on Oct 21, 2020. Retrieved October 22, 2020.
  24. ^ Kennedy, Tracie (September ane, 2021). "Ark: Survival Evolved is Now Available on Stadia With PC Crossplay" (Press release). Redmond, Washington. Reverb Communications. Retrieved September 2, 2021.
  25. ^ Romano, Sal (October 27, 2020). "ARK: Survival Evolved – Xbox Series Ten enhancement update at present available". Gematsu. Archived from the original on October 28, 2020. Retrieved October 29, 2020.
  26. ^ a b O'Conner, Alice (August two, 2016). "Mod Me Upward! Ark: Survival Of The Fittest No Longer F2P". Rock, Newspaper, Shotgun . Retrieved August 3, 2016.
  27. ^ Morrison, Angus (March sixteen, 2016). "Ark: Survival of the Fittest becomes free standalone with cash prizes". PC Gamer. Hereafter plc. Archived from the original on March 18, 2016. Retrieved March 17, 2016.
  28. ^ Yin-Poole, Wesley (August iii, 2016). "Ark dev folds Survival of the Fittest back into Survival Evolved". Eurogamer . Retrieved August iii, 2016.
  29. ^ "Community Crunch 174: Introducing... Classic PvP!". Retrieved May 22, 2019.
  30. ^ "ARK: Survival Evolved Pounded With Negative Reviews After Releasing Paid Early Access DLC". Game Revolution. September 2, 2016. Retrieved November 3, 2016.
  31. ^ "ARK: Aberration Expansion Pack!". ARK – Official Community Forums . Retrieved August 27, 2018.
  32. ^ "ARK: Extinction - Expansion Pack on Steam". shop.steampowered.com . Retrieved Feb xviii, 2021.
  33. ^ "ARK: Genesis Flavour Pass on Steam". store.steampowered.com . Retrieved February eighteen, 2021.
  34. ^ "ARK: Genesis - Part ii Expansion Pack!". ARK: Survival Evolved YouTube aqueduct . Retrieved June 3, 2021.
  35. ^ a b "ARK: Survival Evolved for PC Reviews". Metacritic. Retrieved December viii, 2017.
  36. ^ a b "ARK: Survival Evolved for PlayStation 4 Reviews". Metacritic. Retrieved December 8, 2017.
  37. ^ a b "ARK: Survival Evolved for Xbox One Reviews". Metacritic. Retrieved December 8, 2017.
  38. ^ "ARK: Survival Evolved for Switch Reviews". Metacritic. Retrieved December 8, 2017.
  39. ^ Peterson, Joel (September xv, 2017). "Review: ARK: Survival Evolved". Destructoid. Retrieved December 8, 2017.
  40. ^ a b Todd, Brett (September 13, 2017). "ARK: Survival Evolved Review". GameSpot. Retrieved December 8, 2017.
  41. ^ a b Hafer, TJ (September 1, 2017). "ARK: Survival Evolved Review". IGN. Retrieved December 8, 2017.
  42. ^ a b Birnbaum, Ian (Nov 1, 2017). "Ark: Survival Evolved review". PC Gamer. Retrieved November 8, 2017.
  43. ^ Williams, Mike (December five, 2018). "Ark: Survival Evolved on Switch: Is it Really a Disaster?". Us Gamer . Retrieved Jan 31, 2019.
  44. ^ Linneman, John (Dec thirteen, 2018). "Ark: Survival Evolved on Switch is cut dorsum to the accented barebones". Eurogamer . Retrieved January 31, 2019.
  45. ^ Minotti, Mike (February 10, 2017). "Conan Exiles hits 320,000 sold after one week on Steam Early Access". Venture Beat . Retrieved February ten, 2017.
  46. ^ Calvin, Alex (August 4, 2016). "Ark: Survival Evolved hits v.5m on PC and Xbox One". MCV . Retrieved Feb 10, 2017.
  47. ^ Batchelor, James (August 16, 2019). "How Ark: Survival Evolved "fell into sustainable revenue" without skins or loot boxes". gameindustry.biz . Retrieved May 24, 2021.
  48. ^ Nunnele, Stephany (December 16, 2016). "Ark Park lets you encounter over 100 creatures of Ark: Survival Evolved without the inherent danger". VG247.
  49. ^ Forest, Austin (Jan 26, 2018). "PixARK is a voxel-based spinoff of Ark: Survival Evolved". PC Gamer.
  50. ^ Hall, Charlie (December ten, 2020). "Ark 2 has Vin Diesel killing dinosaurs". Retrieved December 11, 2020 – via Polygon.com.
  51. ^ Del Rosario, Alexandra (December 11, 2020). "'Ark: The Animated Series': Vin Diesel, Michelle Yeoh & Elliot Page Among Vox Cast Members In New Video Game-Inspired Evidence".

External links [edit]

  • Official website Edit this at Wikidata
  • Rapczak, Jesse (May 11, 2015). "Ark: Survival Evolved. Interview with Jesse Rapczak" (Interview). Interviewed by Lirik. Archived from the original on June 7, 2015. Retrieved May fourteen, 2015.

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Source: https://en.wikipedia.org/wiki/Ark:_Survival_Evolved

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